This personal project went through several iterations during my video game art mentorship with Jeff Parrott. Special thanks to Jeff whose feedback helped me take this project to the next level. I highly recommend checking out Jeff’s tutorials and patreon mentorship program.
My goals for this project: expand my skill set, learn new software and workflows, create a story with my environment, and grow as an artist.
Software used: Maya, Photoshop, 3D Coat
Rendered in Marmoset Toolbag 2. Real-time 3D model viewer is available at the artstation link above.